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- C A T C H
- If You Can!
-
- (C) Copyright 1992,1993 Colin Buckley
- All Rights Reserved
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- Release History
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- v1.00 December 26, 1992
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- o Initial Release
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- v1.10 January 15, 1993
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- o Fixed not enough memory for Stack. I was using Turbo Power's TPSTACK unit
- to determine how much stack was required. I entered every possible
- routine to ensure the number was accurate. It said ~2500, I compiled
- with 3000 bytes, and it would hang some machines with a stack overflow
- error. Stack is now 8000 bytes. Stack overflow checking is enabled now.
- If the Stack is still not big enough, Catch will abort to DOS with a run
- time error, not hang your machine.
-
- o The Creative Labs Sound Blaster driver used (CT-VOICE.DRV) was from
- my original Sound Blaster v1. Using Sound Blaster v2 driver now, hopefully
- this will help Sound Blaster compatible sound cards.
-
- v1.20 Feburary 28, 1993
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- o Compiled using new Borland Pascal v7 which just arrived.
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- o Fixed Joystick Calibration problem on analog joysticks. I use a digital
- PC GamePad from Gravis and never noticed it.
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- o Stopped dive if you press the button without a direction
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- o Uncompressed Sound Blaster samples, previously they were compressed using
- the ADPCM chip on the Sound Blaster. I'm not sure if this will help
- Sound Blaster compatibles or not. Uncompressed samples increase RESource
- file from 265K to 330K. PKZIP compresses RESource file to 95K.
-
- ... and many small things.
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- v1.3 March 1, 1993
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- o Catch is too big to fit on a 360K floppy uncompressed, so I've
- compressed the RESource file with my own compression routine from 330K
- to 155K. Almost real time decompression should make it completely
- transparent. PKZIP now compresses RESource file to 100K! Not much
- difference ZIP'ed, but a HUGE difference uncompressed.
-
- o Compression will probably add some more bugs though...
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